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Florian Fuchs

5 papers hereh-index 00 citations5 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • first author1
  • middle author3

Across the 4 of 5 papers where every author was matched, so the position is known.

fields
  • cs.AI3
  • cs.LG2
same name
  • Florian Fuchs — 2 papers, h 9
  • Florian Fuchs — 1 paper, h 2

Either other researchers who publish under this name, or the same person where the external sources have not merged their records.

identity via Semantic Scholar / OpenAlex

collaborators
Showing cs.AIShow all

3 papers · 1 filter

cs.AI2026

Augmenting Game AI with Deep Reinforcement Learning

Alessandro Sestini, Joakim Bergdahl, Amir Baghi +3

Immersion in video games depends not only on graphics, audio, and game mechanics, but also on the quality of in-game characters. Producing believable characters, or game AI, remain…

cs.AI2026

Human-Like Goalkeeping in a Realistic Football Simulation: a Sample-Efficient Reinforcement Learning Approach

Alessandro Sestini, Joakim Bergdahl, Jean-Philippe Barrette-LaPierre +5

While several high profile video games have served as testbeds for Deep Reinforcement Learning (DRL), this technique has rarely been employed by the game industry for crafting auth…

cs.AI2025

Self-correcting Reward Shaping via Language Models for Reinforcement Learning Agents in Games

António Afonso, Iolanda Leite, Alessandro Sestini +3

Reinforcement Learning (RL) in games has gained significant momentum in recent years, enabling the creation of different agent behaviors that can transform a player's gaming experi…

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