3 papers
cs.CV2026
SkelGen4D: Weakly-Supervised Skeleton-Based 4D Generation for Text-Driven Mesh Animation
Hao Feng, Zhi Zuo, Jia-Hui Pan +6
We study 4D generation to synthesize temporally coherent sequences of 3D geometry for animation and content creation. In contrast to existing SDS-based optimization methods and vid…
cs.CV2026
WonderVerse: Extendable 3D Scene Generation with Video Generative Models
Hao Feng, Zhi Zuo, Jia-Hui Pan +4
We introduce \textit{WonderVerse}, a simple but effective framework for generating extendable 3D scenes. Unlike existing methods that rely on iterative depth estimation and image i…
cs.GR2025
Disentangled 4D Gaussian Splatting: Rendering High-Resolution Dynamic World at 343 FPS
Hao Feng, Hao Sun, Wei Xie +2
While dynamic novel view synthesis from 2D videos has seen progress, achieving efficient reconstruction and rendering of dynamic scenes remains a challenging task. In this paper, w…