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cs.CV2026

Saliency-Depth Conditioning for Zero-Shot Segmentation of Communication-Tower Components in Cluttered UAV Imagery

Ali Lesani, Chul Min Yeum, Su-Min Kang

Fine-grained segmentation of communication-tower components in UAV imagery is essential for automated inspection, yet task-specific models are hard to develop due to limited instan…

cs.CV2026

Keep Your Friends Close, and the Right Neighbours Closer: Disaster-Conditioned Kernel-Regularized Graph Attention for Building Damage Classification

Fuad Hasan, Chul Min Yeum

Disaster damage is spatial: buildings rarely fail in isolation. Yet using spatial context for damage classification remains surprisingly underexplored, and many pipelines still rel…

cs.CV2026

GS-CPE: Unified 6-Degree-of-Freedom Camera Pose Estimation via 3D Gaussian Splatting

Huaiyuan Weng, Chul Min Yeum, Su-Min Kang

Despite substantial progress in visual localization, from scene coordinate regression to direct camera pose regression, achieving both robust generalization and high accuracy remai…

cs.CV2026

Structured-Li-GS: Structured 3D Gaussians Splatting with LiDAR Incorporation and Spatial Constraints

Huaiyuan Weng, Huibin Li, Chul Min Yeum

In this study, we develop a Structured framework for Gaussian Splatting (3DGS) with LiDAR integration (Structured-Li-GS). It is a lightweight Gaussian Splatting pipeline that lever…

cs.CV2026

View Invariant Learning for Vision-Language Navigation in Continuous Environments

Josh Qixuan Sun, Huaiyuan Weng, Xiaoying Xing +2

Vision-Language Navigation in Continuous Environments (VLNCE), where an agent follows instructions and moves freely to reach a destination, is a key research problem in embodied AI…

cs.CV2024

LiDAR-3DGS: LiDAR Reinforced 3D Gaussian Splatting for Multimodal Radiance Field Rendering

Hansol Lim, Hanbeom Chang, Jongseong Brad Choi +1

In this paper, we explore the capabilities of multimodal inputs to 3D Gaussian Splatting (3DGS) based Radiance Field Rendering. We present LiDAR-3DGS, a novel method of reinforcing…