most citedMemory Manipulations in Extended Reality

48 citations · 99 across the 4 of their papers we have counts for

collaborators

7 papers

cs.HC202424 cited

pARam: Leveraging Parametric Design in Extended Reality to Support the Personalization of Artifacts for Personal Fabrication

Evgeny Stemasov, Simon Demharter, Max Rädler +2

Extended Reality (XR) allows in-situ previewing of designs to be manufactured through Personal Fabrication (PF). These in-situ interactions exhibit advantages for PF, like incorpor…

cs.HC202412 cited

DungeonMaker: Embedding Tangible Creation and Destruction in Hybrid Board Games through Personal Fabrication Technology

Evgeny Stemasov, Tobias Wagner, Ali Askari +6

Hybrid board games (HBGs) augment their analog origins digitally (e.g., through apps) and are an increasingly popular pastime activity. Continuous world and character development a…

cs.HC202312 cited

BrickStARt: Enabling In-situ Design and Tangible Exploration for Personal Fabrication using Mixed Reality

Evgeny Stemasov, Jessica Hohn, Maurice Cordts +3

3D printers enable end-users to design and fabricate unique physical artifacts but maintain an increased entry barrier and friction. End users must design tangible artifacts throug…

cs.HC202348 cited

Memory Manipulations in Extended Reality

Elise Bonnail, Eric Lecolinet, Wen-Jie Tseng +3

Human memory has notable limitations (e.g., forgetting) which have necessitated a variety of memory aids (e.g., calendars). As we grow closer to mass adoption of everyday Extended…

cs.HC202340 cited

FingerMapper: Mapping Finger Motions onto Virtual Arms to Enable Safe Virtual Reality Interaction in Confined Spaces

Wen-Jie Tseng, Samuel Huron, Eric Lecolinet +1

Whole-body movements enhance the presence and enjoyment of Virtual Reality (VR) experiences. However, using large gestures is often uncomfortable and impossible in confined spaces…

cs.HC2023

Understanding Stationary and Moving Direct Skin Vibrotactile Stimulation on the Palm

Hesham Elsayed, Martin Weigel, Florian Müller +5

Palm-based tactile displays have the potential to evolve from single motor interfaces (e.g., smartphones) to high-resolution tactile displays (e.g., back-of-device haptic interface…