7 papers
Decoupled Illumination Priors for Spatially Controllable Multi-View Indoor Scene Relighting
Chenjian Gao, Linning Xu, Tianfan Xue
Indoor scene relighting demands photorealism, precise spatial control, and strict multi-view consistency. While diffusion-based image editing models enable semantic lighting manipu…
LoRA-Edit: Controllable First-Frame-Guided Video Editing via Mask-Aware LoRA Fine-Tuning
Chenjian Gao, Lihe Ding, Xin Cai +3
Video editing using diffusion models has achieved remarkable results in generating high-quality edits for videos. However, current methods often rely on large-scale pretraining, li…
DynamicTree: Interactive Real Tree Animation via Sparse Voxel Spectrum
Yaokun Li, Lihe Ding, Xiao Chen +2
Generating dynamic and interactive 3D trees has wide applications in virtual reality, games, and world simulation. However, existing methods still face various challenges in genera…
FullPart: Generating each 3D Part at Full Resolution
Lihe Ding, Shaocong Dong, Yaokun Li +10
Part-based 3D generation holds great potential for various applications. Previous part generators that represent parts using implicit vector-set tokens often suffer from insufficie…
From One to More: Contextual Part Latents for 3D Generation
Shaocong Dong, Lihe Ding, Xiao Chen +10
Recent advances in 3D generation have transitioned from multi-view 2D rendering approaches to 3D-native latent diffusion frameworks that exploit geometric priors in ground truth da…
DiffIER: Optimizing Diffusion Models with Iterative Error Reduction
Ao Chen, Lihe Ding, Tianfan Xue
Diffusion models have demonstrated remarkable capabilities in generating high-quality samples and enhancing performance across diverse domains through Classifier-Free Guidance (CFG…