activity
20242026
collaborators

6 papers

cs.LG2026

Federated Low-Rank Koopman Learning for Multivariate Time-Series Anomaly Detection in IoT Systems

Tung-Anh Nguyen, Van-Phuc Bui, Anh Tuyen Le +4

Distributed IoT systems generate multivariate time-series streams for monitoring physical assets, servers, and embedded sensing platforms. Detecting abnormal temporal behavior is c…

cs.NI2026

Experimental Study of Low-Latency Video Streaming in an ORAN Setup with Generative AI

Andreas Casparsen, Van-Phuc Bui, Shashi Raj Pandey +2

Current Adaptive Bit Rate (ABR) methods react to network congestion after it occurs, causing application layer buffering and latency spikes in live video streaming. We introduce a…

eess.SP2025

Microsecond Federated SVD on Grassmann Manifold for Real-time IoT Intrusion Detection

Tung-Anh Nguyen, Van-Phuc Bui, Shashi Raj Pandey +3

This paper introduces FedSVD, a novel unsupervised federated learning framework for real-time anomaly detection in IoT networks. By leveraging Singular Value Decomposition (SVD) an…

eess.SP2025

Time-constrained Federated Learning (FL) in Push-Pull IoT Wireless Access

Van Phuc Bui, Junya Shiraishi, Petar Popovski +1

Training a high-quality Federated Learning (FL) model at the network edge is challenged by limited transmission resources. Although various device scheduling strategies have been p…

eess.SP2024

Scalable Data Transmission Framework for Earth Observation Satellites with Channel Adaptation

Van-Phuc Bui, Shashi Raj Pandey, Israel Leyva-Mayorga +1

The immense volume of data generated by Earth observation (EO) satellites presents significant challenges in transmitting it to Earth over rate-limited satellite-to-ground communic…

eess.SP2024

The Role of Game Networking in the Fusion of Physical and Digital Worlds through 6G Wireless Networks

Van-Phuc Bui, Shashi Raj Pandey, Andreas Casparsen +2

The sixth generation (6G) of wireless technology is seen as one of the enablers of real-time fusion of the physical and digital realms, as in Digital Twin, eXtended reality, or the…