4 papers · 1 filter
SVG: 3D Stereoscopic Video Generation via Denoising Frame Matrix
Peng Dai, Feitong Tan, Qiangeng Xu +5
Video generation models have demonstrated great capabilities of producing impressive monocular videos, however, the generation of 3D stereoscopic video remains under-explored. We p…
FaceFolds: Meshed Radiance Manifolds for Efficient Volumetric Rendering of Dynamic Faces
Safa C. Medin, Gengyan Li, Ruofei Du +5
3D rendering of dynamic face captures is a challenging problem, and it demands improvements on several fronts$\unicode{x2014}$photorealism, efficiency, compatibility, and configura…
Learning Personalized High Quality Volumetric Head Avatars from Monocular RGB Videos
Ziqian Bai, Feitong Tan, Zeng Huang +12
We propose a method to learn a high-quality implicit 3D head avatar from a monocular RGB video captured in the wild. The learnt avatar is driven by a parametric face model to achie…
PRIF: Primary Ray-based Implicit Function
Brandon Yushan Feng, Yinda Zhang, Danhang Tang +2
We introduce a new implicit shape representation called Primary Ray-based Implicit Function (PRIF). In contrast to most existing approaches based on the signed distance function (S…