collaborators

8 papers

cs.CV2026

4D Human-Scene Reconstruction from Low-Overlap Captures

Minhyuk Hwang, Sangmin Kim, Seunguk Do +2

Existing volumetric capture of dynamic human performance achieves high fidelity with dense camera arrays. However, in real-world scenarios, only a handful of low-overlap cameras ar…

cs.CV2026

FreeTimeGS++: Secrets of Dynamic Gaussian Splatting and Their Principles

Lucas Yunkyu Lee, Soonho Kim, Youngwook Kim +2

Recent progress in 4D Gaussian Splatting (4DGS) has achieved impressive dynamic scene reconstruction results. While these methods demonstrate remarkable performance, the specific f…

cs.CV2026

ShowMak3r: Compositional TV Show Reconstruction

Sangmin Kim, Seunguk Do, Daeun Lee +1

Reconstructing dynamic radiance fields from video clips is challenging, especially when entertainment videos like TV shows are given. Many challenges make the reconstruction diffic…

cs.CV2026

TRiGS: Temporal Rigid-Body Motion for Scalable 4D Gaussian Splatting

Suwoong Yeom, Joonsik Nam, Seunggyu Choi +7

Recent 4D Gaussian Splatting (4DGS) methods achieve impressive dynamic scene reconstruction but often rely on piecewise linear velocity approximations and short temporal windows. T…

cs.CV2026

Coherent Human-Scene Reconstruction from Multi-Person Multi-View Video in a Single Pass

Sangmin Kim, Minhyuk Hwang, Geonho Cha +2

Recent advances in 3D foundation models have led to growing interest in reconstructing humans and their surrounding environments. However, most existing approaches focus on monocul…

cs.CV2026

SEAL-pose: Enhancing 3D Human Pose Estimation via a Learned Loss for Structural Consistency

Yeonsung Kim, Junggeun Do, Seunguk Do +3

3D human pose estimation (HPE) is characterized by intricate local and global dependencies among joints. Conventional supervised losses are limited in capturing these correlations…