2 papers
cs.CV2026
Weaving Light and Time: Unified Harmonic-Geometric Representation Learning for Dense RGB-Event Parsing
Chenxu Peng, Chongtian zhou, Dicheng Liu +5
Fusing standard RGB frames with asynchronous event streams has emerged as a definitive paradigm for robust perception in degraded environments. Although unified backbones have rece…
cs.GR2026
SceneFrom3D: Geometry-Conditioned Outdoor 3D Scene Generation via View Scheduling with Object-Level Control
Geonung Kim, Jeongeun Park, Nuri Ryu +2
Geometry-conditioned 3D scene generation enables the creation of 3D environments from user-provided geometry, offering direct control over scene structure and object layout. To gen…