17 citations · 26 across the 6 of their papers we have counts for
6 papers
Equilibrium Analysis of Customer Attraction Games
Xiaotie Deng, Hangxin Gan, Ningyuan Li +2
We introduce a game model called "customer attraction game" to demonstrate the competition among online content providers. In this model, customers exhibit interest in various topi…
Competition among Parallel Contests
Xiaotie Deng, Ningyuan Li, Weian Li +1
We investigate the model of multiple contests held in parallel, where each contestant selects one contest to join and each contest designer decides the prize structure to compete f…
A Game-Theoretic Analysis of the Empirical Revenue Maximization Algorithm with Endogenous Sampling
Xiaotie Deng, Ron Lavi, Tao Lin +3
The Empirical Revenue Maximization (ERM) is one of the most important price learning algorithms in auction design: as the literature shows it can learn approximately optimal reserv…
Markets for Efficient Public Good Allocation with Social Distancing
Devansh Jalota, Qi Qi, Marco Pavone +1
Public goods are often either over-consumed in the absence of regulatory mechanisms, or remain completely unused, as in the Covid-19 pandemic, where social distance constraints are…
Tight Approximation Ratio of Anonymous Pricing
Yaonan Jin, Pinyan Lu, Qi Qi +2
We consider two canonical Bayesian mechanism design settings. In the single-item setting, we prove tight approximation ratio for anonymous pricing: compared with Myerson Auction, i…
The effect of a finite time horizon in the durable good monopoly problem with atomic consumers
Gerardo Berbeglia, Peter Sloan, Adrian Vetta
A durable good is a long-lasting good that can be consumed repeatedly over time, and a duropolist is a monopolist in the market of a durable good. In 1972, Ronald Coase conjectured…