activity
20182026
most citedAdversarial Video Compression Guided by Soft Edge Detection

6 citations · 8 across the 11 of their papers we have counts for

collaborators

12 papers

cs.GR2026

Wispy to Voluminous: Prior-free Multi-view Capture of Strand-level Facial Hair

Jaeseong Lee, Giljoo Nam, Adrian Jarabo +1

Facial hair is a defining trait of personal identity, yet remains a critical bottleneck for digital avatars. Recent volumetric methods achieve photorealism but bake hair into the u…

cs.CV2026

The Fourth Challenge on Image Super-Resolution (4) at NTIRE 2026: Benchmark Results and Method Overview

Zheng Chen, Kai Liu, Jingkai Wang +150

This paper presents the NTIRE 2026 image super-resolution (4) challenge, one of the associated competitions of the NTIRE 2026 Workshop at CVPR 2026. The challenge aims to r…

cs.GR2025

TexAvatars : Hybrid Texel-3D Representations for Stable Rigging of Photorealistic Gaussian Head Avatars

Jaeseong Lee, Junyeong Ahn, Taewoong Kang +1

Constructing drivable and photorealistic 3D head avatars has become a central task in AR/XR, enabling immersive and expressive user experiences. With the emergence of high-fidelity…

cs.CV2025

Fair Generation without Unfair Distortions: Debiasing Text-to-Image Generation with Entanglement-Free Attention

Jeonghoon Park, Juyoung Lee, Chaeyeon Chung +3

Recent advancements in diffusion-based text-to-image (T2I) models have enabled the generation of high-quality and photorealistic images from text. However, they often exhibit socie…

cs.GR2024★ 1 cited

SurFhead: Affine Rig Blending for Geometrically Accurate 2D Gaussian Surfel Head Avatars

Jaeseong Lee, Taewoong Kang, Marcel C. Bühler +5

Recent advancements in head avatar rendering using Gaussian primitives have achieved significantly high-fidelity results. Although precise head geometry is crucial for applications…

cs.CV2024

Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting

Junha Hyung, Susung Hong, Sungwon Hwang +3

3D reconstruction from multi-view images is one of the fundamental challenges in computer vision and graphics. Recently, 3D Gaussian Splatting (3DGS) has emerged as a promising tec…

cs.CV2024

SelfSwapper: Self-Supervised Face Swapping via Shape Agnostic Masked AutoEncoder

Jaeseong Lee, Junha Hyung, Sohyun Jeong +1

Face swapping has gained significant attention for its varied applications. Most previous face swapping approaches have relied on the seesaw game training scheme, also known as the…

cs.CV2023

Expression Domain Translation Network for Cross-domain Head Reenactment

Taewoong Kang, Jeongsik Oh, Jaeseong Lee +2

Despite the remarkable advancements in head reenactment, the existing methods face challenges in cross-domain head reenactment, which aims to transfer human motions to domains outs…

cs.CV2023

PixelHuman: Animatable Neural Radiance Fields from Few Images

Gyumin Shim, Jaeseong Lee, Junha Hyung +1

In this paper, we propose PixelHuman, a novel human rendering model that generates animatable human scenes from a few images of a person with unseen identity, views, and poses. Pre…

cs.CV2023

RobustSwap: A Simple yet Robust Face Swapping Model against Attribute Leakage

Jaeseong Lee, Taewoo Kim, Sunghyun Park +2

Face swapping aims at injecting a source image's identity (i.e., facial features) into a target image, while strictly preserving the target's attributes, which are irrelevant to id…

cs.AI2021★ 1 cited

AnimeCeleb: Large-Scale Animation CelebHeads Dataset for Head Reenactment

Kangyeol Kim, Sunghyun Park, Jaeseong Lee +3

We present a novel Animation CelebHeads dataset (AnimeCeleb) to address an animation head reenactment. Different from previous animation head datasets, we utilize 3D animation mode…

eess.IV2018★ 6 cited

Adversarial Video Compression Guided by Soft Edge Detection

Sungsoo Kim, Jin Soo Park, Christos G. Bampis +4

We propose a video compression framework using conditional Generative Adversarial Networks (GANs). We rely on two encoders: one that deploys a standard video codec and another whic…