activity
20182025
most citedSpectral Feature Transformation for Person Re-identification

12 citations · 29 across the 18 of their papers we have counts for

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Showing 2024Show all

9 papers · 1 filter

cs.CV2024

OOD-HOI: Text-Driven 3D Whole-Body Human-Object Interactions Generation Beyond Training Domains

Yixuan Zhang, Hui Yang, Chuanchen Luo +3

Generating realistic 3D human-object interactions (HOIs) from text descriptions is a active research topic with potential applications in virtual and augmented reality, robotics, a…

cs.CV2024★ 3 cited

CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenes

Yang Liu, Chuanchen Luo, Zhongkai Mao +2

Recently, 3D Gaussian Splatting (3DGS) has revolutionized radiance field reconstruction, manifesting efficient and high-fidelity novel view synthesis. However, accurately represent…

cs.CV2024

CityX: Controllable Procedural Content Generation for Unbounded 3D Cities

Shougao Zhang, Mengqi Zhou, Yuxi Wang +5

Urban areas, as the primary human habitat in modern civilization, accommodate a broad spectrum of social activities. With the surge of embodied intelligence, recent years have witn…

cs.CV2024

MaterialSeg3D: Segmenting Dense Materials from 2D Priors for 3D Assets

Zeyu Li, Ruitong Gan, Chuanchen Luo +7

Driven by powerful image diffusion models, recent research has achieved the automatic creation of 3D objects from textual or visual guidance. By performing score distillation sampl…

cs.CV2024

StableMoFusion: Towards Robust and Efficient Diffusion-based Motion Generation Framework

Yiheng Huang, Hui Yang, Chuanchen Luo +5

Thanks to the powerful generative capacity of diffusion models, recent years have witnessed rapid progress in human motion generation. Existing diffusion-based methods employ dispa…

cs.CV2024★ 8 cited

CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians

Yang Liu, He Guan, Chuanchen Luo +4

The advancement of real-time 3D scene reconstruction and novel view synthesis has been significantly propelled by 3D Gaussian Splatting (3DGS). However, effectively training large-…

cs.CV2024★ 4 cited

SceneX: Procedural Controllable Large-scale Scene Generation

Mengqi Zhou, Yuxi Wang, Jun Hou +5

Developing comprehensive explicit world models is crucial for understanding and simulating real-world scenarios. Recently, Procedural Controllable Generation (PCG) has gained signi…

cs.CV2024

SAGD: Boundary-Enhanced Segment Anything in 3D Gaussian via Gaussian Decomposition

Xu Hu, Yuxi Wang, Lue Fan +6

3D Gaussian Splatting has emerged as an alternative 3D representation for novel view synthesis, benefiting from its high-quality rendering results and real-time rendering speed. Ho…

cs.CV2024★ 1 cited

FurniScene: A Large-scale 3D Room Dataset with Intricate Furnishing Scenes

Genghao Zhang, Yuxi Wang, Chuanchen Luo +4

Indoor scene generation has attracted significant attention recently as it is crucial for applications of gaming, virtual reality, and interior design. Current indoor scene generat…