12 citations · 29 across the 18 of their papers we have counts for
9 papers · 1 filter
OOD-HOI: Text-Driven 3D Whole-Body Human-Object Interactions Generation Beyond Training Domains
Yixuan Zhang, Hui Yang, Chuanchen Luo +3
Generating realistic 3D human-object interactions (HOIs) from text descriptions is a active research topic with potential applications in virtual and augmented reality, robotics, a…
CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenes
Yang Liu, Chuanchen Luo, Zhongkai Mao +2
Recently, 3D Gaussian Splatting (3DGS) has revolutionized radiance field reconstruction, manifesting efficient and high-fidelity novel view synthesis. However, accurately represent…
CityX: Controllable Procedural Content Generation for Unbounded 3D Cities
Shougao Zhang, Mengqi Zhou, Yuxi Wang +5
Urban areas, as the primary human habitat in modern civilization, accommodate a broad spectrum of social activities. With the surge of embodied intelligence, recent years have witn…
MaterialSeg3D: Segmenting Dense Materials from 2D Priors for 3D Assets
Zeyu Li, Ruitong Gan, Chuanchen Luo +7
Driven by powerful image diffusion models, recent research has achieved the automatic creation of 3D objects from textual or visual guidance. By performing score distillation sampl…
StableMoFusion: Towards Robust and Efficient Diffusion-based Motion Generation Framework
Yiheng Huang, Hui Yang, Chuanchen Luo +5
Thanks to the powerful generative capacity of diffusion models, recent years have witnessed rapid progress in human motion generation. Existing diffusion-based methods employ dispa…
CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians
Yang Liu, He Guan, Chuanchen Luo +4
The advancement of real-time 3D scene reconstruction and novel view synthesis has been significantly propelled by 3D Gaussian Splatting (3DGS). However, effectively training large-…
SceneX: Procedural Controllable Large-scale Scene Generation
Mengqi Zhou, Yuxi Wang, Jun Hou +5
Developing comprehensive explicit world models is crucial for understanding and simulating real-world scenarios. Recently, Procedural Controllable Generation (PCG) has gained signi…
SAGD: Boundary-Enhanced Segment Anything in 3D Gaussian via Gaussian Decomposition
Xu Hu, Yuxi Wang, Lue Fan +6
3D Gaussian Splatting has emerged as an alternative 3D representation for novel view synthesis, benefiting from its high-quality rendering results and real-time rendering speed. Ho…
FurniScene: A Large-scale 3D Room Dataset with Intricate Furnishing Scenes
Genghao Zhang, Yuxi Wang, Chuanchen Luo +4
Indoor scene generation has attracted significant attention recently as it is crucial for applications of gaming, virtual reality, and interior design. Current indoor scene generat…