2 papers
cs.LG2018
Forward Modeling for Partial Observation Strategy Games - A StarCraft Defogger
Gabriel Synnaeve, Zeming Lin, Jonas Gehring +5
We formulate the problem of defogging as state estimation and future state prediction from previous, partial observations in the context of real-time strategy games. We propose to…
cs.LG2018
High-Level Strategy Selection under Partial Observability in StarCraft: Brood War
Jonas Gehring, Da Ju, Vegard Mella +3
We consider the problem of high-level strategy selection in the adversarial setting of real-time strategy games from a reinforcement learning perspective, where taking an action co…