17 citations · 24 across the 3 of their papers we have counts for
5 papers
Physical Interaction: Reconstructing Hand-object Interactions with Physics
Haoyu Hu, Xinyu Yi, Hao Zhang +2
Single view-based reconstruction of hand-object interaction is challenging due to the severe observation missing caused by occlusions. This paper proposes a physics-based method to…
OcclusionFusion: Occlusion-aware Motion Estimation for Real-time Dynamic 3D Reconstruction
Wenbin Lin, Chengwei Zheng, Jun-Hai Yong +1
RGBD-based real-time dynamic 3D reconstruction suffers from inaccurate inter-frame motion estimation as errors may accumulate with online tracking. This problem is even more severe…
Visualization of Technical and Tactical Characteristics in Fencing
Mingdong Zhang, Li Chen, Xiaoru Yuan +3
Fencing is a sport that relies heavily on the use of tactics. However, most existing methods for analyzing fencing data are based on statistical models in which hidden patterns are…
DenseAttentionSeg: Segment Hands from Interacted Objects Using Depth Input
Zihao Bo, Hao Zhang, Junhai Yong +1
We propose a real-time DNN-based technique to segment hand and object of interacting motions from depth inputs. Our model is called DenseAttentionSeg, which contains a dense attent…
AU R-CNN: Encoding Expert Prior Knowledge into R-CNN for Action Unit Detection
Chen Ma, Li Chen, Junhai Yong
Detecting action units (AUs) on human faces is challenging because various AUs make subtle facial appearance change over various regions at different scales. Current works have att…