activity
20182023
most citedCan ChatGPT Reproduce Human-Generated Labels? A Study of Social Computing Tasks

66 citations · 268 across the 12 of their papers we have counts for

collaborators

12 papers

cs.CY2023★ 2 cited

Echo Chambers within the Russo-Ukrainian War: The Role of Bipartisan Users

Peixian Zhang, Ehsan-Ul Haq, Yiming Zhu +2

The ongoing Russia-Ukraine war has been extensively discussed on social media. One commonly observed problem in such discussions is the emergence of echo chambers, where users are…

cs.SI2023★ 2 cited

An Analysis of Twitter Discourse on the War Between Russia and Ukraine

Haris Bin Zia, Ehsan Ul Haq, Ignacio Castro +2

On the 21st of February 2022, Russia recognised the Donetsk People's Republic and the Luhansk People's Republic, three days before launching an invasion of Ukraine. Since then, an…

cs.CY2023★ 22 cited

Envisioning an Inclusive Metaverse: Student Perspectives on Accessible and Empowering Metaverse-Enabled Learning

Reza Hadi Mogavi, Jennifer Hoffman, Chao Deng +3

The emergence of the metaverse is being widely viewed as a revolutionary technology owing to a myriad of factors, particularly the potential to increase the accessibility of learni…

cs.CY2023★ 65 cited

Exploring User Perspectives on ChatGPT: Applications, Perceptions, and Implications for AI-Integrated Education

Reza Hadi Mogavi, Chao Deng, Justin Juho Kim +9

To foster the development of pedagogically potent and ethically sound AI-integrated learning landscapes, it is pivotal to critically explore the perceptions and experiences of the…

cs.AI2023★ 66 cited

Can ChatGPT Reproduce Human-Generated Labels? A Study of Social Computing Tasks

Yiming Zhu, Peixian Zhang, Ehsan-Ul Haq +2

The release of ChatGPT has uncovered a range of possibilities whereby large language models (LLMs) can substitute human intelligence. In this paper, we seek to understand whether C…

cs.HC2023

Your Favorite Gameplay Speaks Volumes about You: Predicting User Behavior and Hexad Type

Reza Hadi Mogavi, Chao Deng, Jennifer Hoffman +4

In recent years, the gamification research community has widely and frequently questioned the effectiveness of one-size-fits-all gamification schemes. In consequence, personalizati…

cs.SI2023★ 1 cited

A Twitter Dataset for Pakistani Political Discourse

Ehsan-Ul Haq, Haris Bin Zia, Reza Hadi Mogavi +4

We share the largest dataset for the Pakistani Twittersphere consisting of over 49 million tweets, collected during one of the most politically active periods in the country. We co…

cs.HC2022★ 52 cited

When Gamification Spoils Your Learning: A Qualitative Case Study of Gamification Misuse in a Language-Learning App

Reza Hadi Mogavi, Bingcan Guo, Yuanhao Zhang +3

More and more learning apps like Duolingo are using some form of gamification (e.g., badges, points, and leaderboards) to enhance user learning. However, they are not always succes…

cs.HC2021★ 35 cited

Student Barriers to Active Learning in Synchronous Online Classes: Characterization, Reflections, and Suggestions

Reza Hadi Mogavi, Yankun Zhao, Ehsan Ul Haq +2

As more and more face-to-face classes move to online environments, it becomes increasingly important to explore any emerging barriers to students' learning. This work focuses on ch…

cs.HC2021★ 19 cited

Characterizing Student Engagement Moods for Dropout Prediction in Question Pool Websites

Reza Hadi Mogavi, Xiaojuan Ma, Pan Hui

Problem-Based Learning (PBL) is a popular approach to instruction that supports students to get hands-on training by solving problems. Question Pool websites (QPs) such as LeetCode…

cs.IR2018★ 2 cited

Inflo: News Categorization and Keyphrase Extraction for Implementation in an Aggregation System

Pranav A, Nick Sukiennik, Pan Hui

The work herein describes a system for automatic news category and keyphrase labeling, presented in the context of our motivation to improve the speed at which a user can find rele…

cs.CV2018★ 2 cited

Where's YOUR focus: Personalized Attention

Sikun Lin, Pan Hui

Human visual attention is subjective and biased according to the personal preference of the viewer, however, current works of saliency detection are general and objective, without…