28 citations · 29 across the 3 of their papers we have counts for
5 papers · 1 filter
An Architecture for Software Engineering Gamification
Óscar Pedreira, Félix García, Mario Piattini +2
Gamification has been applied in software engineering to improve quality and results by increasing people's motivation and engagement. A systematic mapping has identified research…
What Makes Agile Software Development Agile?
Marco Kuhrmann, Paolo Tell, Regina Hebig +44
Together with many success stories, promises such as the increase in production speed and the improvement in stakeholders' collaboration have contributed to making agile a transfor…
Carrot and Stick approaches revisited when managing Technical Debt in an educational context
Yania Crespo, Arturo Gonzalez-Escribano, Mario Piattini
Technical Debt management is an important aspect in the training of Software Engineering students. In this paper we study the effect of two assessment strategies in an educational…
Modelling Quantum Circuits with UML
Ricardo Pérez-Castillo, Luis Jiménez-Navajas, Mario Piattini
None of the quantum computing applications imagined will ever become a reality without quantum software. Quantum programmes have, to date, been coded with ad hoc techniques. Resear…
Conceptualizing Business Process Maps
Geert Poels, Felix Garcia, Francisco Ruiz +1
Process maps provide a high-level overview of an organisation's business processes. While used for many years in different shapes and forms, there is little shared understanding of…