activity
20182024
most citedAn Architecture for Software Engineering Gamification

28 citations · 29 across the 3 of their papers we have counts for

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Showing cs.SEShow all

5 papers · 1 filter

cs.SE202428 cited

An Architecture for Software Engineering Gamification

Óscar Pedreira, Félix García, Mario Piattini +2

Gamification has been applied in software engineering to improve quality and results by increasing people's motivation and engagement. A systematic mapping has identified research…

cs.SE2021

What Makes Agile Software Development Agile?

Marco Kuhrmann, Paolo Tell, Regina Hebig +44

Together with many success stories, promises such as the increase in production speed and the improvement in stakeholders' collaboration have contributed to making agile a transfor…

cs.SE2021

Carrot and Stick approaches revisited when managing Technical Debt in an educational context

Yania Crespo, Arturo Gonzalez-Escribano, Mario Piattini

Technical Debt management is an important aspect in the training of Software Engineering students. In this paper we study the effect of two assessment strategies in an educational…

cs.SE2021

Modelling Quantum Circuits with UML

Ricardo Pérez-Castillo, Luis Jiménez-Navajas, Mario Piattini

None of the quantum computing applications imagined will ever become a reality without quantum software. Quantum programmes have, to date, been coded with ad hoc techniques. Resear…

cs.SE20181 cited

Conceptualizing Business Process Maps

Geert Poels, Felix Garcia, Francisco Ruiz +1

Process maps provide a high-level overview of an organisation's business processes. While used for many years in different shapes and forms, there is little shared understanding of…