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Jing Liang

2 papers here

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • middle author2

Across the 2 of 2 papers where every author was matched, so the position is known.

fields
  • cs.AI1
  • cs.MA1
same name
  • Jing Liang — 8 papers, h 6
  • Jing Liang — 6 papers, h 16
  • Jing Liang — 5 papers, h 7
  • Jing Liang — 3 papers
  • Jing Liang — 2 papers
  • Jing Liang — 2 papers

Either other researchers who publish under this name, or the same person where the external sources have not merged their records.

identity via Semantic Scholar / OpenAlex

most citedSupervised Learning Achieves Human-Level Performance in MOBA Games: A Case Study of Honor of Kings

55 citations · 58 across the 2 of their papers we have counts for

collaborators

2 papers

cs.AI2020★ 55 cited

Supervised Learning Achieves Human-Level Performance in MOBA Games: A Case Study of Honor of Kings

Deheng Ye, Guibin Chen, Peilin Zhao +15

We present JueWu-SL, the first supervised-learning-based artificial intelligence (AI) program that achieves human-level performance in playing multiplayer online battle arena (MOBA…

cs.MA2018★ 3 cited

Hierarchical Macro Strategy Model for MOBA Game AI

Bin Wu, Qiang Fu, Jing Liang +6

The next challenge of game AI lies in Real Time Strategy (RTS) games. RTS games provide partially observable gaming environments, where agents interact with one another in an actio…

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Not affiliated with arXiv. Researcher data from Semantic Scholar (ODC-BY) and OpenAlex.