109 citations · 109 across the 1 of their papers we have counts for
2 papers
cs.HC2019★ 109 cited
Friend, Collaborator, Student, Manager: How Design of an AI-Driven Game Level Editor Affects Creators
Matthew Guzdial, Nicholas Liao, Jonathan Chen +6
Machine learning advances have afforded an increase in algorithms capable of creating art, music, stories, games, and more. However, it is not yet well-understood how machine learn…
cs.AI2018
Explainable PCGML via Game Design Patterns
Matthew Guzdial, Joshua Reno, Jonathan Chen +2
Procedural content generation via Machine Learning (PCGML) is the umbrella term for approaches that generate content for games via machine learning. One of the benefits of PCGML is…