4 papers · 1 filter
3D Scene Graphs: Open Challenges and Future Directions
Dennis Rotondi, Francesco Argenziano, Sebastian Koch +10
3D Scene Graphs (3DSGs) have emerged as a powerful representation for spatial AI by combining geometric grounding with semantic and relational abstractions of the environment. Thei…
Language-Grounded Hierarchical Planning and Execution with Multi-Robot 3D Scene Graphs
Jared Strader, Aaron Ray, Jacob Arkin +11
In this paper, we introduce a multi-robot system that integrates mapping, localization, and task and motion planning (TAMP) enabled by 3D scene graphs to execute complex instructio…
Clio: Real-time Task-Driven Open-Set 3D Scene Graphs
Dominic Maggio, Yun Chang, Nathan Hughes +6
Modern tools for class-agnostic image segmentation (e.g., SegmentAnything) and open-set semantic understanding (e.g., CLIP) provide unprecedented opportunities for robot perception…
Indoor and Outdoor 3D Scene Graph Generation via Language-Enabled Spatial Ontologies
Jared Strader, Nathan Hughes, William Chen +2
This paper proposes an approach to build 3D scene graphs in arbitrary indoor and outdoor environments. Such extension is challenging; the hierarchy of concepts that describe an out…