263 citations · 291 across the 3 of their papers we have counts for
3 papers
SCC: an efficient deep reinforcement learning agent mastering the game of StarCraft II
Xiangjun Wang, Junxiao Song, Penghui Qi +9
AlphaStar, the AI that reaches GrandMaster level in StarCraft II, is a remarkable milestone demonstrating what deep reinforcement learning can achieve in complex Real-Time Strategy…
Artificial Intelligence for Prosthetics - challenge solutions
Łukasz Kidziński, Carmichael Ong, Sharada Prasanna Mohanty +47
In the NeurIPS 2018 Artificial Intelligence for Prosthetics challenge, participants were tasked with building a controller for a musculoskeletal model with a goal of matching a giv…
Multiagent Bidirectionally-Coordinated Nets: Emergence of Human-level Coordination in Learning to Play StarCraft Combat Games
Peng Peng, Ying Wen, Yaodong Yang +4
Many artificial intelligence (AI) applications often require multiple intelligent agents to work in a collaborative effort. Efficient learning for intra-agent communication and coo…