1 citations · 1 across the 2 of their papers we have counts for
3 papers · 1 filter
MienCap: Realtime Performance-Based Facial Animation with Live Mood Dynamics
Ye Pan, Ruisi Zhang, Jingying Wang +4
Our purpose is to improve performance-based animation which can drive believable 3D stylized characters that are truly perceptual. By combining traditional blendshape animation tec…
Generating real-time detailed ground visualisations from sparse aerial point clouds
Aidan Murray, Eddie Waite, Caleb Ross +4
Building realistic wide scale outdoor 3D content with sufficient visual quality to observe at walking eye level or from driven vehicles is often carried out by large teams of artis…
Hatching for 3D prints: line-based halftoning for dual extrusion fused deposition modeling
Tim Kuipers, Willemijn Elkhuizen, Jouke Verlinden +1
This work presents a halftoning technique to manufacture 3D objects with the appearance of continuous grayscale imagery for Fused Deposition Modeling (FDM) printers. While droplet-…