activity
20242026
collaborators

9 papers

cs.DS2026

Hit-and-Run Mixes as Fast as the Ball Walk

Ruizhe Zhang

Let be an isotropic convex body. We prove that the hit-and-run walk, started from any -warm distribution, reaches total-variation distance f…

cs.CV2026

RGB-D Video Generation for Improving Human-to-Robot Object Handover Prediction

Tianyu Sun, Zhoujie Fu, Zihui Gao +2

Human-to-robot (H2R) object handover is a fundamental capability for human-robot collaboration, yet progress is hindered by the scarcity of large-scale, human-centric datasets and…

cs.CV2026

Sekai2: From World Exploration to Interactive World Modeling

Kang He, Wenshuo Peng, Zihui Gao +3

Video world models must capture how scenes evolve over time and across viewpoints. Training them for long-horizon generation and camera control therefore benefits from long videos…

cs.LG2026

WISERouter: LLM Routing with Workload Budget Constraint

Yifei Li, Zihui Gao, Laks V. S. Lakshmanan

Large language models (LLMs) achieve impressive performance across multiple domains, but using the most capable model for every query is prohibitive at scale. LLM routing exploits…

cs.AI2026

AlayaWorld: Interactive Long-Horizon World Modeling -- Full Technical Report

AlayaWorld Team, Kaipeng Zhang, Chuanhao Li +15

Unlike conventional video game development, which relies on labor-intensive pipelines for asset production, animation, physics, and programming, video world models generate interac…

cs.CV2026

AlayaWorld: Long-Horizon and Playable Video World Generation

AlayaWorld Team, Kaipeng Zhang, Chuanhao Li +14

Game worlds have traditionally been built through labor-intensive production pipelines, making them costly to develop, difficult to customization, and expensive to modify after dep…