53 citations · 128 across the 7 of their papers we have counts for
4 papers · 1 filter
Real-World Textured Things: a Repository of Textured Models Generated with Modern Photo-Reconstruction Tools
Andrea Maggiordomo, Federico Ponchio, Paolo Cignoni +1
We are witnessing a proliferation of textured 3D models captured from the real world with automatic photo-reconstruction tools. Digital 3D models of this class come with a unique s…
Loopy Cuts: Surface-Field Aware Block Decomposition for Hex-Meshing
Marco Livesu, Nico Pietroni, Enrico Puppo +2
We present a new fully automatic block-decomposition hexahedral meshing algorithm capable of producing high quality meshes that strictly preserve feature curve networks on the inpu…
HexaLab.net: an online viewer for hexahedral meshes
Matteo Bracci, Marco Tarini, Nico Pietroni +2
We introduce HexaLab: a WebGL application for real time visualization, exploration and assessment of hexahedral meshes. HexaLab can be used by simply opening www.hexalab.net. Our v…
Voronoi Grid-Shell Structures
Nico Pietroni, Davide Tonelli, Enrico Puppo +3
We introduce a framework for the generation of grid-shell structures that is based on Voronoi diagrams and allows us to design tessellations that achieve excellent static performan…