4 papers
Gaussian Sculpting: End-to-End Controllable Surface Reconstruction via Field Optimization
Ke Jiaxin, Juncheng Liu, Yi Wang +4
3D Gaussian Splatting (3DGS) has recently enabled real-time novel view synthesis with impressive quality. However, it struggles to recover accurate surfaces under limited viewpoint…
Underwater360: Reconstructing Underwater Scenes from Panoramic Images with Omnidirectional Gaussian Splatting
Jiangbei Hu, Weichao Song, Shibo Yu +8
Underwater scene reconstruction is essential for immersive exploration of aquatic environments, yet remains challenging due to complex participating-media effects such as absorptio…
A Lightweight UDF Learning Framework for 3D Reconstruction Based on Local Shape Functions
Jiangbei Hu, Yanggeng Li, Fei Hou +5
Unsigned distance fields (UDFs) provide a versatile framework for representing a diverse array of 3D shapes, encompassing both watertight and non-watertight geometries. Traditional…
Non-rigid 3D shape retrieval based on multi-view metric learning
Haohao Li, Shengfa Wang, Nannan Li +2
This study presents a novel multi-view metric learning algorithm, which aims to improve 3D non-rigid shape retrieval. With the development of non-rigid 3D shape analysis, there exi…