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Xiaojie Xu

5 papers hereh-index 235 citations5 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • middle author4

Across the 4 of 5 papers where every author was matched, so the position is known.

fields
  • cs.CV3
  • cs.AI1
  • cs.DS1
same name
  • Xiaojie Xu — 3 papers, h 3
  • Xiaojie Xu — 3 papers, h 2
  • Xiaojie Xu — 1 paper, h 1
  • Xiaojie Xu — 1 paper, h 5
  • Xiaojie Xu — 1 paper
  • Xiaojie Xu — 1 paper

Either other researchers who publish under this name, or the same person where the external sources have not merged their records.

identity via Semantic Scholar / OpenAlex

collaborators

5 papers

cs.DS2026

Hit-and-Run Mixes as Fast as the Ball Walk

Ruizhe Zhang

Let K⊂Rn be an isotropic convex body. We prove that the hit-and-run walk, started from any M-warm distribution, reaches total-variation distance ε f…

cs.AI2026

AlayaWorld: Interactive Long-Horizon World Modeling -- Full Technical Report

AlayaWorld Team, Kaipeng Zhang, Chuanhao Li +15

Unlike conventional video game development, which relies on labor-intensive pipelines for asset production, animation, physics, and programming, video world models generate interac…

cs.CV2026

AlayaWorld: Long-Horizon and Playable Video World Generation

AlayaWorld Team, Kaipeng Zhang, Chuanhao Li +14

Game worlds have traditionally been built through labor-intensive production pipelines, making them costly to develop, difficult to customization, and expensive to modify after dep…

cs.CV2026

SVBench: Evaluation of Video Generation Models on Social Reasoning

Wenshuo Peng, Gongxuan Wang, Tianmeng Yang +4

Recent text-to-video generation models have made remarkable progress in visual realism, motion fidelity, and text-video alignment, yet they still struggle to produce socially coher…

cs.CV2025

Yume-1.5: A Text-Controlled Interactive World Generation Model

Xiaofeng Mao, Zhen Li, Chuanhao Li +6

Recent approaches have demonstrated the promise of using diffusion models to generate interactive and explorable worlds. However, most of these methods face critical challenges suc…

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