activity
20182025
most citedMatrix-Valued Mean-Field-Type Games: Risk-Sensitive, Adversarial, and Risk-Neutral Linear-Quadratic Case

2 citations · 2 across the 3 of their papers we have counts for

collaborators

5 papers

math.OC2025

Semi-Explicit Solution of Some Discrete-Time Higher-Order-Cost Mean-Field-Type Control

Julian Barreiro-Gomez, Tyrone E. Duncan, Bozenna Pasik-Duncan +1

Traditional solvable optimal control theory predominantly focuses on quadratic costs due to their analytical tractability, yet they often fail to capture critical non-linearities i…

math.OC2025

Semi-Explicit Solution of Some Discrete-Time Mean-Field-Type Games with Higher-Order Costs

Julian Barreiro-Gomez, Tyrone E. Duncan, Bozenna Pasik-Duncan +1

Traditional solvable game theory and mean-field-type game theory (risk-aware games) predominantly focus on quadratic costs due to their analytical tractability. Nevertheless, they…

math.OC2022

Stability Via Adversarial Training of Neural Network Stochastic Control of Mean-Field Type

Julian Barreiro-Gomez, Salah Eddine Choutri, Boualem Djehiche

In this paper, we present an approach to neural network mean-field-type control and its stochastic stability analysis by means of adversarial inputs (aka adversarial attacks). This…

math.OC20192 cited

Matrix-Valued Mean-Field-Type Games: Risk-Sensitive, Adversarial, and Risk-Neutral Linear-Quadratic Case

Julian Barreiro-Gomez, Tyrone E. Duncan, Hamidou Tembine

In this paper we study a class of matrix-valued linear-quadratic mean-field-type games for both the risk-neutral, risk-sensitive and robust cases. Non-cooperation, full cooperation…

math.OC2018

Semi-Explicit Solutions to some Non-Linear Non-Quadratic Mean-Field-Type Games: A Direct Method

Julian Barreiro-Gomez, Tyrone E. Duncan, Bozenna Pasik-Duncan +1

This article examines mean-field-type game problems by means of a direct method. We provide various solvable examples beyond the classical linear-quadratic game problems. These inc…