95 citations · 202 across the 11 of their papers we have counts for
4 papers · 1 filter
DROP: Dynamics Responses from Human Motion Prior and Projective Dynamics
Yifeng Jiang, Jungdam Won, Yuting Ye +1
Synthesizing realistic human movements, dynamically responsive to the environment, is a long-standing objective in character animation, with applications in computer vision, sports…
Anatomically Detailed Simulation of Human Torso
Seunghwan Lee, Yifeng Jiang, C. Karen Liu
Existing digital human models approximate the human skeletal system using rigid bodies connected by rotational joints. While the simplification is considered acceptable for legs an…
DASH: Modularized Human Manipulation Simulation with Vision and Language for Embodied AI
Yifeng Jiang, Michelle Guo, Jiangshan Li +3
Creating virtual humans with embodied, human-like perceptual and actuation constraints has the promise to provide an integrated simulation platform for many scientific and engineer…
Synthesis of Biologically Realistic Human Motion Using Joint Torque Actuation
Yifeng Jiang, Tom Van Wouwe, Friedl De Groote +1
Using joint actuators to drive the skeletal movements is a common practice in character animation, but the resultant torque patterns are often unnatural or infeasible for real huma…