10 papers
SyncSpace: Layout-Conditioned 3D Gaussian Splatting for Space Reskinning in Mixed Reality
Qinchuan Zhang, Weibo Xu, Yunge Wen
We present SyncSpace, a system that achieves both spatial alignment and visual consistency between a generated 3DGS world and physical space. We first scan the space via depth sens…
Whispering Water: Materializing Human-AI Dialogue as Interactive Ripples
Ruipeng Wang, Tawab Safi, Yunge Wen +3
Water has long served as a recipient of human confession across cultures. We present \textit{Whispering Water}, an interactive installation that materializes human-AI dialogue thro…
PaintCopilot: Modeling Painting as Autonomous Artistic Continuation
Yunge Wen, Yuancheng Shen, Paul Pu Liang
We present PaintCopilot, a co-creative neural painting assistant that models painting as an open-ended autoregressive artistic behavior conditioned on evolving canvas states and pr…
The Garden of Forking Paths: Narrative Arc-Conditioned Gameplay Planning
Yunge Wen, Chenliang Huang, Hangyu Zhou +5
Narrative archetypes (e.g., Hero's Journey, Three-act structure) provide universal story structures that resonate across cultures and media and are important for video game storyte…
AromaGen: Interactive Generation of Rich Olfactory Experiences with Multimodal Language Models
Yunge Wen, Awu Chen, Jianing Yu +3
Smell's deep connection with food, memory, and social experience has long motivated researchers to bring olfaction into interactive systems. Yet most olfactory interfaces remain li…
Smell with Genji: Rediscovering Human Perception through an Olfactory Game with AI
Awu Chen, Vera Yu Wu, Yunge Wen +7
Olfaction plays an important role in human perception, yet its subjective and ephemeral nature makes it difficult to articulate, compare, and share across individuals. Traditional…