activity
20242026
collaborators

6 papers

cs.CV2026

Neural Motion Blending Across Arbitrary Character Topologies

Luca Cazzola, Giulia Martinelli, Nicola Conci

Motion blending in character animation enables the synthesis of new motions by interpolating between existing examples. Current methods are typically restricted to fixed skeleton t…

cs.GR2026

VolHuMe: a High-Resolution Large Scale Dataset of Volumetric Human Meshes

Giulia Martinelli, Niccolò Bisagno, Nicola Garau +2

We introduce VolHuMe, a dataset of high-quality 4D human scans captured with a state-of-the-art volumetric studio using 64 RGB and 32 depth cameras. VolHuMe contains individual cap…

cs.LG2026

Meta-Learning Transformers to Improve In-Context Generalization

Lorenzo Braccaioli, Anna Vettoruzzo, Prabhant Singh +3

In-context learning enables transformer models to generalize to new tasks based solely on input prompts, without any need for weight updates. However, existing training paradigms t…

cs.CV2025

SDFoam: Signed-Distance Foam for explicit surface reconstruction

Antonella Rech, Nicola Conci, Nicola Garau

Neural radiance fields (NeRF) have driven impressive progress in view synthesis by using ray-traced volumetric rendering. Splatting-based methods such as 3D Gaussian Splatting (3DG…

cs.MM2025

Signal Processing for Haptic Surface Modeling: a Review

Antonio Luigi Stefani, Niccolò Bisagno, Andrea Rosani +2

Haptic feedback has been integrated into Virtual and Augmented Reality, complementing acoustic and visual information and contributing to an all-round immersive experience in multi…

cs.CV2024

Lagrangian Hashing for Compressed Neural Field Representations

Shrisudhan Govindarajan, Zeno Sambugaro, Akhmedkhan +7

We present Lagrangian Hashing, a representation for neural fields combining the characteristics of fast training NeRF methods that rely on Eulerian grids (i.e.~InstantNGP), with th…