2 papers
cs.SD2021
VQCPC-GAN: Variable-Length Adversarial Audio Synthesis Using Vector-Quantized Contrastive Predictive Coding
Javier Nistal, Cyran Aouameur, Stefan Lattner +1
Influenced by the field of Computer Vision, Generative Adversarial Networks (GANs) are often adopted for the audio domain using fixed-size two-dimensional spectrogram representatio…
cs.SD2019
Neural Drum Machine : An Interactive System for Real-time Synthesis of Drum Sounds
Cyran Aouameur, Philippe Esling, Gaëtan Hadjeres
In this work, we introduce a system for real-time generation of drum sounds. This system is composed of two parts: a generative model for drum sounds together with a Max4Live plugi…