4 papers · 1 filter
MWorld: A Multi-view Multimodal Driving World Model for Interactive Object Manipulation and Minute-long Streaming
Ke Cheng, Hanqiao Ye, Lei Shi +8
Driving-world generation has emerged as a core capability for scalable autonomous-driving simulation, yet existing methods remain limited in object-level controllability and long-h…
PhysRAG: Enhancing Physics-Awareness in Video Generation via Retrieval-Augmented Generation
Kexu Cheng, Zicheng Liu, Mingju Gao +2
Developing physically aware video generation models remains a significant challenge due to the difficulty in capturing diverse physical phenomena, such as thermal dynamics, mechani…
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models
Zizhao Tong, Yeying Jin, Hongfeng Lai +11
Interactive world models for first-person shooter (FPS) games must resolve high-frequency overlapping control signals at every frame without disrupting unaffected regions. Existing…
Compact Global Descriptor for Neural Networks
Xiangyu He, Ke Cheng, Qiang Chen +3
Long-range dependencies modeling, widely used in capturing spatiotemporal correlation, has shown to be effective in CNN dominated computer vision tasks. Yet neither stacks of convo…