62 citations · 62 across the 2 of their papers we have counts for
4 papers
Effect of Input-output Randomness on Gameplay Satisfaction in Collectable Card Games
Yiwen Zhang, Diego Monteiro, Hai-Ning Liang +2
Randomness is an important factor in games, so much so that some games rely almost purely on it for its outcomes and increase players' engagement with them. However, randomness can…
Effect of Gameplay Uncertainty, Display Type, and Age on Virtual Reality Exergames
Wenge Xu, Hai-Ning Liang, Kangyou Yu +1
Uncertainty is widely acknowledged as an engaging gameplay element but rarely used in exergames. In this research, we explore the role of uncertainty in exergames and introduce thr…
An In-Depth Exploration of the Effect of 2D/3D Views and Controller Types on First Person Shooter Games in Virtual Reality
Diego Monteiro, Hai-Ning Liang, Jialin Wang +2
The amount of interest in Virtual Reality (VR) research has significantly increased over the past few years, both in academia and industry. The release of commercial VR Head-Mounte…
Learning Wear Patterns on Footwear Outsoles Using Convolutional Neural Networks
Xavier Francis, Hamid Sharifzadeh, Angus Newton +2
Footwear outsoles acquire characteristics unique to the individual wearing them over time. Forensic scientists largely rely on their skills and knowledge, gained through years of e…