55 citations · 96 across the 12 of their papers we have counts for
12 papers
On The Power of Subtle Expressive Cues in the Perception of Human Affects
Ezgi Dede, Kamile Asli Agilonu, Ergun Akleman +1
In this study, we introduce a sketch-based method for testing how subtle expressive cues influence the perception of affect in illustrations of human figures. We specifically study…
Towards Building Child-Centered Machine Learning Pipelines: Use Cases from K-12 and Higher-Education
Alpay Sabuncuoglu, Ceylan Besevli, T. Metin Sezgin
Researchers and policy-makers have started creating frameworks and guidelines for building machine-learning (ML) pipelines with a human-centered lens. Machine Learning pipelines st…
Multimodal Group Activity Dataset for Classroom Engagement Level Prediction
Alpay Sabuncuoglu, T. Metin Sezgin
We collected a new dataset that includes approximately eight hours of audiovisual recordings of a group of students and their self-evaluation scores for classroom engagement. The d…
Exploring Children's Use of Self-Made Tangibles in Programming
Alpay Sabuncuoglu, T. Metin Sezgin
Defining abstract algorithmic structures like functions and variables using self-made tangibles can enhance the usability and affordability of the tangible programming experience b…
Teaching K-12 Classrooms Data Programming: A Three-Week Workshop with Online and Unplugged Activities
Alpay Sabuncuoğlu, Asım Evren Yantaç, Tevfik Metin Sezgin
This paper shares our experience in a three-session online workshop using a new web-based data programming environment, Marti. The programming environment uses a card-based program…
Perceptually Validated Precise Local Editing for Facial Action Units with StyleGAN
Alara Zindancıoğlu, T. Metin Sezgin
The ability to edit facial expressions has a wide range of applications in computer graphics. The ideal facial expression editing algorithm needs to satisfy two important criteria.…
HaptiStylus: A Novel Stylus Capable of Displaying Movement and Rotational Torque Effects
Atakan Arasan, Cagatay Basdogan, T. Metin Sezgin
With the emergence of pen-enabled tablets and mobile devices, stylus-based interaction has been receiving increasing attention. Unfortunately, styluses available in the market toda…
Data-Driven Vibrotactile Rendering of Digital Buttons on Touchscreens
Bushra Sadia, Senem Ezgi Emgin, T. Metin Sezgin +1
Although mobile phones incorporate low-cost vibration motors to enhance touch-based interactions, it is not possible to generate complex tactile effects on their touchscreens. It i…
HapTable: An Interactive Tabletop Providing Online Haptic Feedback for Touch Gestures
Senem Ezgi Emgin, Amirreza Aghakhani, T. Metin Sezgin +1
We present HapTable; a multimodal interactive tabletop that allows users to interact with digital images and objects through natural touch gestures, and receive visual and haptic f…
AffectON: Incorporating Affect Into Dialog Generation
Zana Bucinca, Yucel Yemez, Engin Erzin +1
Due to its expressivity, natural language is paramount for explicit and implicit affective state communication among humans. The same linguistic inquiry (e.g., How are you?) might…
Batch Recurrent Q-Learning for Backchannel Generation Towards Engaging Agents
Nusrah Hussain, Engin Erzin, T. Metin Sezgin +1
The ability to generate appropriate verbal and non-verbal backchannels by an agent during human-robot interaction greatly enhances the interaction experience. Backchannels are part…
Active Scene Learning
Erelcan Yanik, Tevfik Metin Sezgin
Sketch recognition allows natural and efficient interaction in pen-based interfaces. A key obstacle to building accurate sketch recognizers has been the difficulty of creating larg…