31 citations · 35 across the 5 of their papers we have counts for
5 papers · 1 filter
Enhancing a gamified tool for UML modeling education
Giacomo Garaccione, Riccardo Coppola, Luca Ardito
Unified Modeling Language (UML) Use Case and Class Diagrams are fundamental modeling notations in Software Engineering (SE) education due to their importance for requirements and m…
Gamifying Testing in IntelliJ: A Replicability Study
Philipp Straubinger, Tommaso Fulcini, Giacomo Garaccione +2
Gamification is an emerging technique to enhance motivation and performance in traditionally unengaging tasks like software testing. Previous studies have indicated that gamified s…
Gamified GUI testing with Selenium in the IntelliJ IDE: A Prototype Plugin
Giacomo Garaccione, Tommaso Fulcini, Paolo Stefanut Bodnarescul +2
Software testing is a crucial phase in software development, enabling the detection of issues and defects that may arise during the development process. Addressing these issues enh…
Characterizing the transition to Kotlin of Android apps: a study on F-Droid, Play Store and GitHub
Riccardo Coppola, Luca Ardito, Marco Torchiano
Kotlin is a novel language that represents an alternative to Java, and has been recently adopted as a first-class programming language for Android applications. Kotlin is achieving…
Fragility of Layout-Based and Visual GUI Test Scripts: An Assessment Study on a Hybrid Mobile Application
Riccardo Coppola, Luca Ardito, Marco Torchiano
Context: Albeit different approaches exist for automated GUI testing of hybrid mobile applications, the practice appears to be not so commonly adopted by developers. A possible rea…