activity
20132022
most citedLearning-Based Procedural Content Generation

2 citations · 4 across the 7 of their papers we have counts for

collaborators

7 papers

cs.LG2022

Graph Contrastive Learning with Implicit Augmentations

Huidong Liang, Xingjian Du, Bilei Zhu +3

Existing graph contrastive learning methods rely on augmentation techniques based on random perturbations (e.g., randomly adding or dropping edges and nodes). Nevertheless, alterin…

eess.AS2022

TONet: Tone-Octave Network for Singing Melody Extraction from Polyphonic Music

Ke Chen, Shuai Yu, Cheng-i Wang +3

Singing melody extraction is an important problem in the field of music information retrieval. Existing methods typically rely on frequency-domain representations to estimate the s…

cs.SD2022★ 1 cited

HTS-AT: A Hierarchical Token-Semantic Audio Transformer for Sound Classification and Detection

Ke Chen, Xingjian Du, Bilei Zhu +3

Audio classification is an important task of mapping audio samples into their corresponding labels. Recently, the transformer model with self-attention mechanisms has been adopted…

cs.SD2021

Zero-shot Audio Source Separation through Query-based Learning from Weakly-labeled Data

Ke Chen, Xingjian Du, Bilei Zhu +3

Deep learning techniques for separating audio into different sound sources face several challenges. Standard architectures require training separate models for different types of a…

cs.AI2019★ 1 cited

Learning-Based Video Game Development in MLP@UoM: An Overview

Ke Chen

In general, video games not only prevail in entertainment but also have become an alternative methodology for knowledge learning, skill acquisition and assistance for medical treat…

cs.LG2016

On the Use of Sparse Filtering for Covariate Shift Adaptation

Fabio Massimo Zennaro, Ke Chen

In this paper we formally analyse the use of sparse filtering algorithms to perform covariate shift adaptation. We provide a theoretical analysis of sparse filtering by evaluating…

cs.AI2013★ 2 cited

Learning-Based Procedural Content Generation

Jonathan Roberts, Ke Chen

Procedural content generation (PCG) has recently become one of the hottest topics in computational intelligence and AI game researches. Among a variety of PCG techniques, search-ba…