409 citations · 794 across the 7 of their papers we have counts for
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cs.AI2018
Modular Architecture for StarCraft II with Deep Reinforcement Learning
Dennis Lee, Haoran Tang, Jeffrey O Zhang +3
We present a novel modular architecture for StarCraft II AI. The architecture splits responsibilities between multiple modules that each control one aspect of the game, such as bui…
cs.AI2016★ 322 cited
#Exploration: A Study of Count-Based Exploration for Deep Reinforcement Learning
Haoran Tang, Rein Houthooft, Davis Foote +6
Count-based exploration algorithms are known to perform near-optimally when used in conjunction with tabular reinforcement learning (RL) methods for solving small discrete Markov d…