3 papers
cs.CV2026
Gaussian Sculpting: End-to-End Controllable Surface Reconstruction via Field Optimization
Ke Jiaxin, Juncheng Liu, Yi Wang +4
3D Gaussian Splatting (3DGS) has recently enabled real-time novel view synthesis with impressive quality. However, it struggles to recover accurate surfaces under limited viewpoint…
cs.CV2026
Underwater360: Reconstructing Underwater Scenes from Panoramic Images with Omnidirectional Gaussian Splatting
Jiangbei Hu, Weichao Song, Shibo Yu +8
Underwater scene reconstruction is essential for immersive exploration of aquatic environments, yet remains challenging due to complex participating-media effects such as absorptio…
cs.CV2025
A Lightweight UDF Learning Framework for 3D Reconstruction Based on Local Shape Functions
Jiangbei Hu, Yanggeng Li, Fei Hou +5
Unsigned distance fields (UDFs) provide a versatile framework for representing a diverse array of 3D shapes, encompassing both watertight and non-watertight geometries. Traditional…