activity
20242026
collaborators

7 papers

cs.CV2026

SparseLGS: Sparse View Language Embedded Gaussian Splatting

Jun Hu, Zhang Chen, Zhong Li +2

Recently, several studies have combined Gaussian Splatting to obtain scene representations with language embeddings for open-vocabulary 3D scene understanding. While these methods…

cs.GR2025

AvatarBrush: Monocular Reconstruction of Gaussian Avatars with Intuitive Local Editing

Mengtian Li, Shengxiang Yao, Yichen Pan +4

The efficient reconstruction of high-quality and intuitively editable human avatars presents a pressing challenge in the field of computer vision. Recent advancements, such as 3DGS…

cs.CV2025

DualMat: PBR Material Estimation via Coherent Dual-Path Diffusion

Yifeng Huang, Zhang Chen, Yi Xu +2

We present DualMat, a novel dual-path diffusion framework for estimating Physically Based Rendering (PBR) materials from single images under complex lighting conditions. Our approa…

cs.CV2025

PanoDreamer: Consistent Text to 360-Degree Scene Generation

Zhexiao Xiong, Zhang Chen, Zhong Li +2

Automatically generating a complete 3D scene from a text description, a reference image, or both has significant applications in fields like virtual reality and gaming. However, cu…

cs.CV2024

SolidGS: Consolidating Gaussian Surfel Splatting for Sparse-View Surface Reconstruction

Zhuowen Shen, Yuan Liu, Zhang Chen +9

Gaussian splatting has achieved impressive improvements for both novel-view synthesis and surface reconstruction from multi-view images. However, current methods still struggle to…

cs.CV2024

PanoFree: Tuning-Free Holistic Multi-view Image Generation with Cross-view Self-Guidance

Aoming Liu, Zhong Li, Zhang Chen +3

Immersive scene generation, notably panorama creation, benefits significantly from the adaptation of large pre-trained text-to-image (T2I) models for multi-view image generation. D…