activity
20192023
most citedInforming a BDI Player Model for an Interactive Narrative

9 citations · 10 across the 7 of their papers we have counts for

collaborators

7 papers

cs.CV2023

SCONE-GAN: Semantic Contrastive learning-based Generative Adversarial Network for an end-to-end image translation

Iman Abbasnejad, Fabio Zambetta, Flora Salim +4

SCONE-GAN presents an end-to-end image translation, which is shown to be effective for learning to generate realistic and diverse scenery images. Most current image-to-image transl…

cs.HC2023

Replicability and Transparency for the Creation of Public Human User Video Game Datasets

Emma J. Pretty, Renan Guarese, Haytham M. Fayek +1

Replicability is absent in games research; a lack of transparency in protocol detail hinders scientific consensus and willingness to publish public datasets, impacting the applicat…

cs.HC2023

Evoking empathy with visually impaired people through an augmented reality embodiment experience

Renan Guarese, Emma Pretty, Haytham Fayek +2

To promote empathy with people that have disabilities, we propose a multi-sensory interactive experience that allows sighted users to embody having a visual impairment whilst using…

cs.LG2022

SAGE: Generating Symbolic Goals for Myopic Models in Deep Reinforcement Learning

Andrew Chester, Michael Dann, Fabio Zambetta +1

Model-based reinforcement learning algorithms are typically more sample efficient than their model-free counterparts, especially in sparse reward problems. Unfortunately, many inte…

cs.AI2019★ 9 cited

Informing a BDI Player Model for an Interactive Narrative

Jessica Rivera-Villicana, Fabio Zambetta, James Harland +1

This work focuses on studying players behaviour in interactive narratives with the aim to simulate their choices. Besides sub-optimal player behaviour due to limited knowledge abou…

cs.LG2019★ 1 cited

Exploring Apprenticeship Learning for Player Modelling in Interactive Narratives

Jessica Rivera-Villicana, Fabio Zambetta, James Harland +1

In this paper we present an early Apprenticeship Learning approach to mimic the behaviour of different players in a short adaption of the interactive fiction Anchorhead. Our motiva…

cs.LG2019

Approximating Optimisation Solutions for Travelling Officer Problem with Customised Deep Learning Network

Wei Shao, Flora D. Salim, Jeffrey Chan +2

Deep learning has been extended to a number of new domains with critical success, though some traditional orienteering problems such as the Travelling Salesman Problem (TSP) and it…