33 citations · 36 across the 17 of their papers we have counts for
12 papers · 1 filter
VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densification
Wanyue Zhang, Lin Geng Foo, Thabo Beeler +2
Synthesizing realistic human-object interactions (HOI) in video is challenging due to the complex, instance-specific interaction dynamics of both humans and objects. Incorporating…
Relightable Holoported Characters: Capturing and Relighting Dynamic Human Performance from Sparse Views
Kunwar Maheep Singh, Jianchun Chen, Vladislav Golyanik +5
We present Relightable Holoported Characters (RHC), a novel person-specific method for free-view rendering and relighting of full-body and highly dynamic humans solely observed fro…
Towards Reliable Human Evaluations in Gesture Generation: Insights from a Community-Driven State-of-the-Art Benchmark
Rajmund Nagy, Hendric Voss, Thanh Hoang-Minh +18
We review human evaluation practices in automatic, speech-driven 3D gesture generation and find a lack of standardisation and frequent use of flawed experimental setups. This leads…
PractiLight: Practical Light Control Using Foundational Diffusion Models
Yotam Erel, Rishabh Dabral, Vladislav Golyanik +2
Light control in generated images is a difficult task, posing specific challenges, spanning over the entire image and frequency spectrum. Most approaches tackle this problem by tra…
Follow My Hold: Hand-Object Interaction Reconstruction through Geometric Guidance
Ayce Idil Aytekin, Helge Rhodin, Rishabh Dabral +1
We propose a novel diffusion-based framework for reconstructing 3D geometry of hand-held objects from monocular RGB images by leveraging hand-object interaction as geometric guidan…
Physics-based Human Pose Estimation from a Single Moving RGB Camera
Ayce Idil Aytekin, Chuqiao Li, Diogo Luvizon +4
Most monocular and physics-based human pose tracking methods, while achieving state-of-the-art results, suffer from artifacts when the scene does not have a strictly flat ground pl…