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20182026
most citedStyleGAN knows Normal, Depth, Albedo, and More

6 citations · 32 across the 22 of their papers we have counts for

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Showing 2023 · cs.CVShow all

8 papers · 2 filters

cs.CV2023

Shadows Don't Lie and Lines Can't Bend! Generative Models don't know Projective Geometry...for now

Ayush Sarkar, Hanlin Mai, Amitabh Mahapatra +3

Generative models can produce impressively realistic images. This paper demonstrates that generated images have geometric features different from those of real images. We build a s…

cs.CV2023★ 3 cited

Generative Models: What Do They Know? Do They Know Things? Let's Find Out!

Xiaodan Du, Nicholas Kolkin, Greg Shakhnarovich +1

Generative models excel at mimicking real scenes, suggesting they might inherently encode important intrinsic scene properties. In this paper, we aim to explore the following key q…

cs.CV2023

Improving Equivariance in State-of-the-Art Supervised Depth and Normal Predictors

Yuanyi Zhong, Anand Bhattad, Yu-Xiong Wang +1

Dense depth and surface normal predictors should possess the equivariant property to cropping-and-resizing -- cropping the input image should result in cropping the same output ima…

cs.CV2023★ 5 cited

OBJECT 3DIT: Language-guided 3D-aware Image Editing

Oscar Michel, Anand Bhattad, Eli VanderBilt +3

Existing image editing tools, while powerful, typically disregard the underlying 3D geometry from which the image is projected. As a result, edits made using these tools may become…

cs.CV2023★ 1 cited

Blocks2World: Controlling Realistic Scenes with Editable Primitives

Vaibhav Vavilala, Seemandhar Jain, Rahul Vasanth +2

We present Blocks2World, a novel method for 3D scene rendering and editing that leverages a two-step process: convex decomposition of images and conditioned synthesis. Our techniqu…

cs.CV2023★ 1 cited

UrbanIR: Large-Scale Urban Scene Inverse Rendering from a Single Video

Chih-Hao Lin, Bohan Liu, Yi-Ting Chen +5

We present UrbanIR (Urban Scene Inverse Rendering), a new inverse graphics model that enables realistic, free-viewpoint renderings of scenes under various lighting conditions with…