1 citations · 2 across the 6 of their papers we have counts for
6 papers
Self-Avatar Animation in Virtual Reality: Impact of Motion Signals Artifacts on the Full-Body Pose Reconstruction
Antoine Maiorca, Seyed Abolfazl Ghasemzadeh, Thierry Ravet +3
Virtual Reality (VR) applications have revolutionized user experiences by immersing individuals in interactive 3D environments. These environments find applications in numerous fie…
Analysis of Co-Laughter Gesture Relationship on RGB videos in Dyadic Conversation Contex
Hugo Bohy, Ahmad Hammoudeh, Antoine Maiorca +2
The development of virtual agents has enabled human-avatar interactions to become increasingly rich and varied. Moreover, an expressive virtual agent i.e. that mimics the natural e…
Evaluating the Quality of a Synthesized Motion with the Fréchet Motion Distance
Antoine Maiorca, Youngwoo Yoon, Thierry Dutoit
Evaluating the Quality of a Synthesized Motion with the Fréchet Motion Distance
Towards Lightweight Neural Animation : Exploration of Neural Network Pruning in Mixture of Experts-based Animation Models
Antoine Maiorca, Nathan Hubens, Sohaib Laraba +1
In the past few years, neural character animation has emerged and offered an automatic method for animating virtual characters. Their motion is synthesized by a neural network. Con…
Where Is My Mind (looking at)? Predicting Visual Attention from Brain Activity
Victor Delvigne, Noé Tits, Luca La Fisca +5
Visual attention estimation is an active field of research at the crossroads of different disciplines: computer vision, artificial intelligence and medicine. One of the most common…
Modulated Self-attention Convolutional Network for VQA
Jean-Benoit Delbrouck, Antoine Maiorca, Nathan Hubens +1
As new data-sets for real-world visual reasoning and compositional question answering are emerging, it might be needed to use the visual feature extraction as a end-to-end process…