9 citations · 9 across the 2 of their papers we have counts for
4 papers
VR Hackathon with Goethe Institute: Lessons Learned from Organizing a Transdisciplinary VR Hackathon
Wiesław Kopeć, Krzysztof Kalinowski, Monika Kornacka +7
In this article we report a case study of a Language Learning Bauhaus VR hackathon with Goethe Institute. It was organized as an educational and research project to tap into the dy…
Deploying Crowdsourcing for Workflow Driven Business Process
Rafał Masłyk, Kinga Skorupska, Piotr Gago +5
The main goal of this paper is to discuss how to integrate the possibilities of crowdsourcing platforms with systems supporting workflow to enable the engagement and interaction wi…
VR with Older Adults: Participatory Design of a Virtual ATM Training Simulation
Wiesław Kopeć, Marcin Wichrowski, Krzysztof Kalinowski +18
In this paper we report on a study conducted with a group of older adults in which they engaged in participatory design workshops to create a VR ATM training simulation. Based on o…
Hybrid Approach to Automation, RPA and Machine Learning: a Method for the Human-centered Design of Software Robots
Wiesław Kopeć, Marcin Skibiński, Cezary Biele +6
One of the more prominent trends within Industry 4.0 is the drive to employ Robotic Process Automation (RPA), especially as one of the elements of the Lean approach. The full imple…