activity
20192026
most citedMetaAvatar: Learning Animatable Clothed Human Models from Few Depth Images

48 citations · 59 across the 13 of their papers we have counts for

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Showing 2025Show all

5 papers · 1 filter

cs.CV2025

Neural Texture Splatting: Expressive 3D Gaussian Splatting for View Synthesis, Geometry, and Dynamic Reconstruction

Yiming Wang, Shaofei Wang, Marko Mihajlovic +1

3D Gaussian Splatting (3DGS) has emerged as a leading approach for high-quality novel view synthesis, with numerous variants extending its applicability to a broad spectrum of 3D a…

cs.CV2025

HART: Human Aligned Reconstruction Transformer

Xiyi Chen, Shaofei Wang, Marko Mihajlovic +3

We introduce HART, a unified framework for sparse-view human reconstruction. Given a small set of uncalibrated RGB images of a person as input, it outputs a watertight clothed mesh…

cs.CV2025

Multi-View 3D Point Tracking

Frano Rajič, Haofei Xu, Marko Mihajlovic +7

We introduce the first data-driven multi-view 3D point tracker, designed to track arbitrary points in dynamic scenes using multiple camera views. Unlike existing monocular trackers…

cs.CV2025★ 3 cited

Spline Deformation Field

Mingyang Song, Yang Zhang, Marko Mihajlovic +3

Trajectory modeling of dense points usually employs implicit deformation fields, represented as neural networks that map coordinates to relate canonical spatial positions to tempor…

cs.CV2025

VolumetricSMPL: A Neural Volumetric Body Model for Efficient Interactions, Contacts, and Collisions

Marko Mihajlovic, Siwei Zhang, Gen Li +3

Parametric human body models play a crucial role in computer graphics and vision, enabling applications ranging from human motion analysis to understanding human-environment intera…