111 citations · 197 across the 6 of their papers we have counts for
Showing 2021Show all
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cs.GR2021★ 70 cited
A Survey on Deep Learning for Skeleton-Based Human Animation
L. Mourot, L. Hoyet, F. Le Clerc +2
Human character animation is often critical in entertainment content production, including video games, virtual reality or fiction films. To this end, deep neural networks drive mo…
cs.LG2021★ 14 cited
A Perceptually-Validated Metric for Crowd Trajectory Quality Evaluation
Beatriz Cabrero Daniel, Ricardo Marques, Ludovic Hoyet +2
Simulating crowds requires controlling a very large number of trajectories and is usually performed using crowd motion algorithms for which appropriate parameter values need to be…