193 citations · 226 across the 10 of their papers we have counts for
10 papers · 1 filter
MeshArt: Generating Articulated Meshes with Structure-Guided Transformers
Daoyi Gao, Yawar Siddiqui, Lei Li +1
Articulated 3D object generation is fundamental for creating realistic, functional, and interactable virtual assets which are not simply static. We introduce MeshArt, a hierarchica…
PolyDiff: Generating 3D Polygonal Meshes with Diffusion Models
Antonio Alliegro, Yawar Siddiqui, Tatiana Tommasi +1
We introduce PolyDiff, the first diffusion-based approach capable of directly generating realistic and diverse 3D polygonal meshes. In contrast to methods that use alternate 3D sha…
MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers
Yawar Siddiqui, Antonio Alliegro, Alexey Artemov +5
We introduce MeshGPT, a new approach for generating triangle meshes that reflects the compactness typical of artist-created meshes, in contrast to dense triangle meshes extracted b…
Text2Tex: Text-driven Texture Synthesis via Diffusion Models
Dave Zhenyu Chen, Yawar Siddiqui, Hsin-Ying Lee +2
We present Text2Tex, a novel method for generating high-quality textures for 3D meshes from the given text prompts. Our method incorporates inpainting into a pre-trained depth-awar…
Panoptic Lifting for 3D Scene Understanding with Neural Fields
Yawar Siddiqui, Lorenzo Porzi, Samuel Rota Buló +4
We propose Panoptic Lifting, a novel approach for learning panoptic 3D volumetric representations from images of in-the-wild scenes. Once trained, our model can render color images…
DiffRF: Rendering-Guided 3D Radiance Field Diffusion
Norman Müller, Yawar Siddiqui, Lorenzo Porzi +3
We introduce DiffRF, a novel approach for 3D radiance field synthesis based on denoising diffusion probabilistic models. While existing diffusion-based methods operate on images, l…
Texturify: Generating Textures on 3D Shape Surfaces
Yawar Siddiqui, Justus Thies, Fangchang Ma +3
Texture cues on 3D objects are key to compelling visual representations, with the possibility to create high visual fidelity with inherent spatial consistency across different view…
RetrievalFuse: Neural 3D Scene Reconstruction with a Database
Yawar Siddiqui, Justus Thies, Fangchang Ma +3
3D reconstruction of large scenes is a challenging problem due to the high-complexity nature of the solution space, in particular for generative neural networks. In contrast to tra…
SPSG: Self-Supervised Photometric Scene Generation from RGB-D Scans
Angela Dai, Yawar Siddiqui, Justus Thies +2
We present SPSG, a novel approach to generate high-quality, colored 3D models of scenes from RGB-D scan observations by learning to infer unobserved scene geometry and color in a s…
ViewAL: Active Learning with Viewpoint Entropy for Semantic Segmentation
Yawar Siddiqui, Julien Valentin, Matthias Nießner
We propose ViewAL, a novel active learning strategy for semantic segmentation that exploits viewpoint consistency in multi-view datasets. Our core idea is that inconsistencies in m…