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Jonathan Lorraine

NVIDIA

21 papers hereh-index 141.5k citations30 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • sole author1
  • first author5
  • middle author11
  • last author4

Across the 21 of 21 papers where every author was matched, so the position is known.

fields
  • cs.LG16
  • cs.CV4
  • cs.SD1
affiliations
  • NVIDIA
Homepage
same name
  • Jonathan Lorraine — 2 papers

Either other researchers who publish under this name, or the same person where the external sources have not merged their records.

identity via Semantic Scholar / OpenAlex

activity
20182026
most citedOptimizing Millions of Hyperparameters by Implicit Differentiation

43 citations · 85 across the 18 of their papers we have counts for

collaborators
Showing cs.CVShow all

4 papers · 1 filter

cs.CV2026

Addressable Memory for Video World Models

Xindi Wu, Sven Elflein, James Lucas +5

We study visual persistence in interactive video world models. These models rely on a Key-Value (KV) cache as a growing visual memory to carry forward previously generated frames.…

cs.CV2026

NVIDIA OmniDreams: Real-Time Generative World Model for Closed-Loop Autonomous Vehicle Simulation

NVIDIA, :, Aarti Basant +32

As autonomous vehicle capabilities advance, the safe evaluation of driving policies in long-tail scenarios remains a critical bottleneck. In closed-loop simulation, the driving pol…

cs.CV2026

Motion Attribution for Video Generation

Xindi Wu, Despoina Paschalidou, Jun Gao +5

Despite the rapid progress of video generation models, the role of data in influencing motion is poorly understood. We present Motive (MOTIon attribution for Video gEneration), a m…

cs.CV2024

LATTE3D: Large-scale Amortized Text-To-Enhanced3D Synthesis

Kevin Xie, Jonathan Lorraine, Tianshi Cao +5

Recent text-to-3D generation approaches produce impressive 3D results but require time-consuming optimization that can take up to an hour per prompt. Amortized methods like ATT3D o…

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