activity
20172026
most citedAge of Information for Discrete Time Queues

51 citations · 153 across the 25 of their papers we have counts for

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Showing 2026Show all

5 papers · 1 filter

cs.CV2026

Matisse: Evidence-Space Reasoning for Active 3D Reconstruction

Xihang Yu, Kaichen Zhou, Lorenzo Shaikewitz +4

How can a 3D reconstruction system acquire and retain useful information to understand the geometry of a scene from partial views under a limited computation budget? Existing activ…

cs.CV2026

Hydra++: Real-Time Hierarchical 3D Scene Graph Construction With Object-Level Shape Estimation

Hyungtae Lim, Nathan Hughes, Xihang Yu +5

3D scene graphs provide a hierarchical abstraction of environments by encoding spatial entities, such as objects and places, and their relationships. However, existing scene graph…

cs.RO2026

Hierarchical Object Representation for Spatial Robot Perception: Points, Meshes, and Superquadrics

Ceng Zhang, Wan Su, Mohamed Samshad +2

Hierarchical 3D Scene Graphs (3DSG) have emerged as an actionable and scalable representation for long-term autonomy incorporating metric, semantic, and topological information in…

cs.RO2026

Object Pose and Shape Estimation for Grasping: Does it Work?

Pavan Karke, Kushal Shah, Gaurav Singh +3

The problem of object pose and shape estimation has seen key advancements lately. Encoder-decoder (e.g., SAM3D, LRM, CRISP) and diffusion-based models (e.g., InstantMesh, Zero123,…

cs.CV2026

Picasso: Holistic Scene Reconstruction with Physics-Constrained Sampling

Xihang Yu, Rajat Talak, Lorenzo Shaikewitz +1

In the presence of occlusions and measurement noise, geometrically accurate scene reconstructions -- which fit the sensor data -- can still be physically incorrect. For instance, w…