activity
20182022
most citedHuman Silhouette and Skeleton Video Synthesis through Wi-Fi signals

14 citations · 15 across the 4 of their papers we have counts for

collaborators

6 papers

cs.CV2022

Medicinal Boxes Recognition on a Deep Transfer Learning Augmented Reality Mobile Application

Danilo Avola, Luigi Cinque, Alessio Fagioli +4

Taking medicines is a fundamental aspect to cure illnesses. However, studies have shown that it can be hard for patients to remember the correct posology. More aggravating, a wrong…

cs.LG2022

Analyzing EEG Data with Machine and Deep Learning: A Benchmark

Danilo Avola, Marco Cascio, Luigi Cinque +4

Nowadays, machine and deep learning techniques are widely used in different areas, ranging from economics to biology. In general, these techniques can be used in two ways: trying t…

cs.CV202214 cited

Human Silhouette and Skeleton Video Synthesis through Wi-Fi signals

Danilo Avola, Marco Cascio, Luigi Cinque +2

The increasing availability of wireless access points (APs) is leading towards human sensing applications based on Wi-Fi signals as support or alternative tools to the widespread v…

eess.SP20191 cited

Wi-Fi Passive Person Re-Identification based on Channel State Information

Danilo Avola, Marco Cascio, Luigi Cinque +1

With the increasing need for wireless data transfer, Wi-Fi networks have rapidly grown in recent years providing high throughput and easy deployment. Nowadays, Access Points (APs)…

cs.CV2019

Deep Temporal Analysis for Non-Acted Body Affect Recognition

Danilo Avola, Luigi Cinque, Alessio Fagioli +2

Affective computing is a field of great interest in many computer vision applications, including video surveillance, behaviour analysis, and human-robot interaction. Most of the ex…

cs.CV2018

Exploiting Recurrent Neural Networks and Leap Motion Controller for Sign Language and Semaphoric Gesture Recognition

Danilo Avola, Marco Bernardi, Luigi Cinque +2

In human interactions, hands are a powerful way of expressing information that, in some cases, can be used as a valid substitute for voice, as it happens in Sign Language. Hand ges…