activity
20182026
most citedTextWorld: A Learning Environment for Text-based Games

93 citations · 149 across the 5 of their papers we have counts for

collaborators

5 papers

cs.AI2026

MemWM: Memory-Augmented Text-Based World Model

Yujun Wang, Tao Zhang, Jinhe Bi +9

World models are increasingly used to support planning in agents by predicting how environment states evolve in response to agent actions. Yet fluent next-state predictions can sti…

cs.CL2024

MCPDial: A Minecraft Persona-driven Dialogue Dataset

Seyed Hossein Alavi, Sudha Rao, Ashutosh Adhikari +7

We propose a novel approach that uses large language models (LLMs) to generate persona-driven conversations between Players and Non-Player Characters (NPC) in games. Showcasing the…

cs.CL2019★ 53 cited

The Eighth Dialog System Technology Challenge

Seokhwan Kim, Michel Galley, Chulaka Gunasekara +18

This paper introduces the Eighth Dialog System Technology Challenge. In line with recent challenges, the eighth edition focuses on applying end-to-end dialog technologies in a prag…

cs.CL2019★ 3 cited

Improving Neural Question Generation using World Knowledge

Deepak Gupta, Kaheer Suleman, Mahmoud Adada +2

In this paper, we propose a method for incorporating world knowledge (linked entities and fine-grained entity types) into a neural question generation model. This world knowledge h…

cs.LG2018★ 93 cited

TextWorld: A Learning Environment for Text-based Games

Marc-Alexandre Côté, Ákos Kádár, Xingdi Yuan +10

We introduce TextWorld, a sandbox learning environment for the training and evaluation of RL agents on text-based games. TextWorld is a Python library that handles interactive play…